HELLCAT
Secret Identity: Patsy Walker
Calling:Investigator
Personality
Pragmatic, no-nonsense individual. Polite, but unsociable. Speaks with an Irish accent.
| Strength: |
4 |
|
| Intelligence: |
7 |
| Agility: |
6 |
| Willpower: |
8 |
| Edge/Hand: |
1/3 |
Skills:
- Marksmanship
- Criminology, Espionage, Occult, Research*
- Intimidation, Law Enforcement, Observation, Tracking (tailing; urban areas
only)
* The Research skill, which the game doesn’t have (but should) is my own creation. It lowers the difficulty rank by one level when Patsy is researching a specific subject or person.
Equipment:
- Runes 12 (Willpower) Patsy carries a number of mystic runes, which can
mimic the following powers:
- Blinding (Stunt: Blinding Blast)
- Detection (Stunts: Illusion Detection, Telelocation)
- Energy Blast
- Ensnarement (Stunt: Multiple Targets)
- Force Field
- Telepathy (Stunt: Mental Probe, Limit: Power stunt only).
- Limitations: Runes must actively be used. May not use more than one rune at a time.
- Pistol: +2
Personal History:
The daughter of Irish immigrants, Patsy grew up in an Irish community in Queens, NY. Her father was a police officer with the NYPD and Patsy followed in his career footsteps. Finding police work too mundane,
she quit the force and obtained a P.I.’s license. In surprising contrast to her staid personality, Patsy developed an interest in the occult. She found that she had an affinity for wielding magical energies using runes. Within a few years, she was using her magical abilities within the course of her investigations.
Appearance:
5’9”, athletic, long red hair, green eyes. Wears a black body suit with a belt that holds her runestones, holster,
pistol, and extra cartridges.